top of page

Create Your First Project

Start adding your projects to your portfolio. Click on "Manage Projects" to get started

'Til Undeath Do Us Part

Role: Game Designer

• Played a key leadership role in designing core mechanics and level layouts, leading a team of undergraduates to conceptualize the game's foundational elements.
• Organized and led weekly brainstorming sessions with game designers, fostering a collaborative environment for developing innovative game experiences.
• Guided the programming team in asset creation and implementation within Unreal Engine 4, employing Trello for task management and scheduling regular meetings to track progress.
• Developed and updated comprehensive design documentation using Microsoft Suite, ensuring effective communication and clarity of game concepts across the development team.

Date:

2022

In this game, two zombies who are in love must collaborate to solve puzzles and advance through levels. However, the characters have only four pairs of limbs to share between them. To win the game, the player will need to control both characters and use their limbs to solve puzzles together.

bottom of page